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The confrontation between the Argentinian chess master, Roberto Grau and the Belgian chess master Edgar Colle ended in a victory for white after a 3 moves including an unexpected sacrifice.
This is the end game between Alexander Flamberg and Oldrich Duras from their meeting at Opatija in Duras, with the black pieces, obtains a victory against Flamberg just in two.
Can you figure out his strategy? Try to solve this online chess puzzle. It is a difficult one. White to move and wins after an unusual 8th movement.
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Keep me logged in. Lost your password? We'll send you a link to reset it! Show Options Hide Options. If a players king is not under threat of capture but that player has no legal moves anyway, the game is a draw.
The game is also a draw if any of the following situations come up: Neither player has enough pieces to be able to checkmate The same board position is repeated three times 50 consecutive turns have passed in which neither player has moved a pawn nor captured a piece The players agree to a draw.
The six pieces move as follows: The Bishop can move any number of squares along the diagonal. The Rook can move any number of squares along the same rank or file.
The Queen can move any number of squares along the same rank, file, or diagonal. The Knight moves to the closest square that is neither on the same rank, file, or diagonal.
Essentially the knight moves in an "L" shape, two squares along a rank or file and then a single square perpendicular. The knight is the only piece that can "jump over" other pieces.
The Pawn moves one square along the file, always towards the opponent's side of the board. The first time a pawn moves it is allowed to move two spaces along the file instead of one granted it has the space.
A pawn can only capture a piece imminently the diagonals in the direction of travel, not along the file it is currently travelling. The King can only move a single square in any direction, with the exception of castling see below.
The King can never place himself in a check. When a player makes a move in which any of his pieces threatens to capture the opponents king the next turn the king is said to be in check.
A player in check must make a move that results in the check being relieved; be that by moving the king out of the way, capturing the threatning piece, or placing a piece in between the king and threatning piece.
A player that has no legal move out of the check has lost the game referred to a Checkmate. A player can be placed in check by multiple pieces at once, and must get out of all checks at once.
A player can not remain in check. A player may never make a move that results in his own king being in check.
En passant refers to a special move open to the pawns. When a pawn is moved two spaces from his starting position and is placed next to an enemy pawn, the enemy pawn can capture the pawn as it had only been moved a single square.
For example, assume a white pawn is placed at B5. The White player can move the B5 pawn to C6, and capture the C7 pawn.
The player can only utilize en passant on the move directly following the opponent moving the pawn in question. The right expires as soon as his opponent makes the next move Castling referst to a special move open to the King and Rooks.
If neither the King nor Rook has been moved during the game, the rank seperating them is clear of pieces, and during the castling process no space the king will move over or end on is under attack by an opponent piece, the player can move his king two spaces towards the rook, and the rook on the opposite side of the king.
For example, assume that the white king on E1 and the white rook on A1 have direct line of sight and have not moved.
The white player can, in a single move, move the king two spaces left to C1 and the rook three spaces right to D1. The player could also castle kingside, moving the king to G1 and the H1 rook to F1.
Promotion is a special move granted to the pawns. If a pawn manages to reach the far end of the board white pawns to the 8-rank, black pawns to the 1-rank they are automatically promoted.
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